Sonic Adventure 2: Battle Episode 22: Let the Final Failure Chase Down My Sanity
After that skirmish with Tails we have to deal with the second most annoying Stage in the game. Final Chase is a level I simply cannot do without some mishap rearing its ugly head. Final Rush can be broken as you saw me demonstrate. This Stage isn't going to have any of that. Here, you are taught that mindnumbingly frustrating levels clearly exist, and just why you should hate them. I had to include these failures to show that I am not as good at this game as I've been portraying and to show just how bad I can have it here. Brother, if you ever watch this, I commend you for having the skills to effortlessly A Rank this Stage; you are far more capable than I.
NOTICE: This run of the game, as opposed to my original recording of it, is in better quality; and shows you how to get (or at the very least the general idea) an A rank at most of the missions. Any mission I do not get an A on in the episode where it is recorded will be uploaded at a later time, possibly with the items necessary or preferred. I will also show the location of all power-ups [including the optional ones]. With that said, I will also be playing every mission in the game, attempting to show off the unlockable 3-D Green Hill Zone.
Playlist Link: http://www.youtube.com/view_play_list?p=E1CF2EB98BB81233
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