Sonic IS about speed* [Sonic 1 & 2 analysis]

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A lot of people say Sonic the Hedgehog "isn't about speed", and I'm here to explain the wrongth of that claim, by inspecting the more subtle elements of Sonic's level design.



And now, a bunch of links.


Sonic Dissected episode 7:
part 1
https://www.youtube.com/watch?v=trT5jN6-uck
part 2
https://www.youtube.com/watch?v=3_lrSq8newE
part 3
https://www.youtube.com/watch?v=bFpeuvqVcdE
part 4
https://www.youtube.com/watch?v=GPUC9CVSaDs
part 5
https://www.youtube.com/watch?v=5PmxxagU7ZU
part 5, part 2
https://www.youtube.com/watch?v=Nf5P86-oHp0

Gamasutra analysis article:
http://www.gamasutra.com/view/news/117691/Analysis_Sonics_Game_Design_Influence.php


Soundtrack:
http://downloads.khinsider.com/game-soundtracks/album/sonic-the-hedgehog-2-original-soundtrack/10-hill-top-zone.mp3
https://www.youtube.com/watch?v=Qxf3DE1FQTU
https://www.youtube.com/watch?v=PNItBswklT4
https://www.youtube.com/watch?v=qke8o37hZQA
https://www.youtube.com/watch?v=ObnTJKygxHk

Sprites:
http://www.spriters-resource.com/genesis_32x_scd/sonicth1/
http://www.spriters-resource.com/genesis_32x_scd/sonicth2/

Level Maps:
http://www.soniccenter.org/maps/?url=maps

Sonic Breaks His Neck:
http://www.newgrounds.com/portal/view/297089
http://youtu.be/6B5Hjz2idNw

*well kinda







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