Sonic vs Shadow? - A Burst Sonic PSA Demonstration

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The ultimate rival battle! The perfect Sonic and the perfect Shadow duke it out once more, in this near perfect recreation of the SA2 fight...

...Ah who am I kiddin XD Anyways, this is the final version of my new Sonic PSA that I've named Burst Sonic. It's just a faster and overall better Sonic, however I think he's definitely still a viable choice in the vBrawl environment. It also has fresh new animations. A new wait, run, taunt and victory pose as well as a brand new Side B, Light Speed Attack. This is a PSA more for those who want to keep Sonic, but still want a sort of fresh take on the blue hog.

Here's the full changelist of this pure PSA:

- New Wait animation

- New Run animation (he's a tiny bit faster)

- New helpless fall animation (despite it looking similar to the Project M one, it IS NOT the Project M one)

- D Tilt hits at a lower angle and a near set knockback (identical to Balanced Brawl)

- F Smash comes out a bit faster and has a tad less knockback. He also doesn't wind his fist anymore

- U Smash deals more damage and more hits and comes out a bit faster and is easier to psuedo spike with

- D Smash has lost all kill potential, but can now be interrupted by any special or a jump- New N Air, Sonic Eagle from Sonic Battle. A flip kick that spikes the foe downwards (fairly weak). Deals 12%

- B Air comes out almost instantly, but is no where near as strong- B Throw throws at a lower angle- D Throw throws at a lower angle

- D Air can now be slowfalled and air controlled during startup (like in BBrawl)

- Homing Attack now goes straight, has slightly better homing capabilities, has a higher bounce when it hits the foe(with a new custom animation by me to suit a more modern Sonic) and hits the foe at the angle Sonic comes from withthe attack. However it deals less damage and knockback

- New Side B -- Light Speed Attack. Sonic must charge up for about 4 or 5 seconds. This charge is shield and dodge cancellable (and jump cancellable in the air), but the charge cannot be stored so if you do cancel it, you have to chargefor the full 4 or 5 seconds again. Once it is very close to fully charging, Sonic will say "Come on!" and finish the charge.Press Side B again to boost forward at super speeds. The initial hitbox is his strongest killing move. It is also jump cancellable at the latter half of the move. If you don't jump cancel it, you will fall into a helpless state.

- Up B has a tweaked animation (he spins like in Project M). However the main new addition is with the spring itself.It now not only does a weak 3% spike on the foe, but if the spring bounces off the ground, it will permenantly keepbouncing there until your opponent hits it or you use the Spring Jump again.

- Down B damages foes whilst charging (like in Project M) and can be shield cancelled on startup.

- New Up Taunt (picture shown)

- New Victory Pose

Downloads:

Burst Sonic PSA - http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18524

Sonic's SOAP Shoes - http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17308

Shadow the Kong - http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18502







Tags:
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Sonic Adventure 2 Statistics For Virum

At this time, Virum has 22,998 views for Sonic Adventure 2 spread across 2 videos. His channel published less than an hour of Sonic Adventure 2 content, making up less than 0.23% of the total overall content on Virum's YouTube channel.