Soul Hackers 2 Walkthrough Gameplay - Part 11
Soul Hackers 2 Walkthrough Gameplay - Part 11
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Soul Hackers 2 Walkthrough Gameplay - Part 11 includes story missions with full gameplay on PC. My Soulshackers gameplay walkthrough will include the full game story campaign. This Soulshackers 2 gameplay walkthrough will include gameplay, review, all campaign missions, cut scenes, cinematics, all bosses, all boss fights, OST, soundtrack, new gameplay, single player and ending for Soulshackers 2.
Soul Hackers 2 takes place in the 21st century and is set during a war between the Yatagarasu and the Phantom Society, two opposing factions of Devil Summoners. The story follows two supernatural "Aion" beings named Ringo and Figue, who descend into the human world from their birthplace in the data stream of information, in order to avert a cataclysmic event that they predict will doom humanity.
Soul Hackers 2 is a turn-based RPG that features a battle system derivative of the Press Turn system featured in the mainline Shin Megami Tensei games. Battles involve a party of four characters and the element affinities present in other Megami Tensei titles. Characters take turns using a combination of physical attacks and magic Skills that summon demons to perform elemental attacks. Should the player manage to successfully exploit an enemy or enemy group's weakness to a particular Skill, they are able to perform a Skill known as "Sabbath", which targets every weakened enemy in battle and deals immense damage involving every active party member. It is conceptually similar to the "All-Out Attack" Skill that appears prominently in the Persona series. Additionally, demon encounters can alternatively be resolved through negotiation, allowing the party to raise said demon's enthusiasm for recruitment into their party. New demons can also be manually summoned by virtue of demon fusion, allowing two or more recruited demons to be fused together to summon a new demon type while carrying over selected or randomized Skills from either respective demon.
Another aspect carried over from the Persona games and Tokyo Mirage Sessions ♯FE (2015) is the implementation of light social simulation elements. Outside of battles, the player controls the main protagonist, Ringo, allowing her to freely roam around the main city setting and visit various landmarks such as shops to purchase and equip new clothing, armor, items and various weapons that can be used in battle. Additionally, the player can also elect to spend time with other party members outside of combat, strengthening their bonds and enabling specific abilities that can thereby be used between party members in combat.
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