SoulCalibur 2 (Intro) - GameCube - 720p/60fps in Component (GBS Control)

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Soulcalibur II is a 2002 arcade fighting video game developed by Project Soul and published by Namco. It is the third installment in the Soulcalibur series of weapon-based fighting games as the sequel to Soulcalibur (1998). Originally intended to be released on Sega's NAOMI arcade board,[10] the game was built on the Namco System 246 board before being ported to the PlayStation 2, GameCube, and Xbox home consoles in 2003.
The game was a critical and commercial success, with the introduction of guest characters to the series, particularly Link on the GameCube version, being acclaimed by critics and audiences alike, and considered to be one of the greatest fighting games made.




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