Source Engine: Make Custom Texture Blends

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Published on ● Video Link: https://www.youtube.com/watch?v=aK9MRl4WQpw



Duration: 8:38
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This tutorial shows you how to make custom texture blends for alpha painting displacements within Hammer. In the video I worked with DODS, however you can do this with any Source based game like CSS, TF2 or L4D.

Programs needed are GCFScape and VTFEdit.







Tags:
displacement
alpha
paint
custom
texture
blend
L4D
css
dods
tf2
hl2
source
sdk
valve
hammer