Space Engineers, Advanced Autopilot. Update Explanation. (Update 01.085)
Join me, as I attempt to explain the newly improved Autopilot features. Autopilot has now gone from a simple list of locations to go to, but to a list of commands to be done, autopilot drones can now do just about anything you can do... just maybe not on the fly.
My Autopilot Test World:
http://steamcommunity.com/sharedfiles/filedetails/?id=455711999
Developer Autopilot demonstrations:
- Large Ship -
http://steamcommunity.com/sharedfiles/filedetails/?id=455079701
- Small Ship -
http://steamcommunity.com/sharedfiles/filedetails/?id=455079938
---------------------------------Patch Note---------------------------------
Official Patch Notes: http://forum.keenswh.com/threads/update-01-085-improved-ship-navigation-docking.7361477/
Features
- improved ship navigation
- added the erasing functionality to terrain auto level voxel hand
- example workshop worlds with docking procedures:
http://steamcommunity.com/sharedfiles/filedetails/?id=455079701
http://steamcommunity.com/sharedfiles/filedetails/?id=455079938
Fixes
- fixed character moves uncontrollably while in jet-pack (aka death when exiting cockpit)
- fixed autopilot overriding overridden thrusters
- fixed "No Share" prevents faction members from reading text when faction read/write enabled
- fixed beacon light visible when it should not be
- fixed asteroid invisible during pasting
- fixed character has wrong light when turning lights on helmet
Community updates (github contributions)
- added 2 decimal places to Oxygen Tank capacity (by Geneticus)
- introduced a base class for programmable block programs (by LordDevious)
- added modapi laserantenna interface (by mexmer)
- fixed check for DX11 support (by mexmer)
- fixed single and multiline textboxes (by LordDevious)
- fixed helmet toggle notifications not being overwritten (by THDigi)
- laser antenna LoS requirement is checked at all LoS checks (by Phoenix84)
- terminalproperty bool value (by mexmer)
- add projector only show can build (by yajiedesign)
- fixed memory leaks (by RossM)
Many thanks to all github contributors and modders!
---------------------------What is this game?-----------------------------
It's Space Engineers, you can get it here: http://store.steampowered.com/app/244850
------------------------------------Music---------------------------------------
Background music from Space Engineers' game files.
Outro music is from the Portal 2 soundtrack, get it here: www.thinkwithportals.com/music.php
--------------------Sage Models, Skins, and Ships---------------------
Download Custom Models: http://steamcommunity.com/id/EctoSage/myworkshopfiles/
----------------------------------SAGE Info-----------------------------------
Twitter:
https://twitter.com/SAGE_Channel
Star Citizen Organization:
(Join us on this journey, to convergence.)
https://robertsspaceindustries.com/orgs/CONVERGE
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