Space Engineers Programming #9 - Timed Delay

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Published on ● Video Link: https://www.youtube.com/watch?v=IT2tDuJo5fM



Space Engineers
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Duration: 12:29
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Here, I talk about using DateTime to schedule an action for later.
We also talk about the modulus operator ( % ) and the Func type

Though, I do warn against it, this works the best if you get the programmable block to run faster than once per second

Platform available here: http://steamcommunity.com/sharedfiles/filedetails/?id=395584348

Custom GUI is by Morilibus (http://youtube.com/morilibus), and available here: http://forums.keenswh.com/post/semitransparent-gui-7253049?pid=1285815036#post1285815036







Tags:
Space Engineers (Video Game)
C# (Programming Language)
Programming Language (Software Genre)
Tutorial (Media Genre)
Scripting Language (Software Genre)
Scripting
Programmer (Profession)
Video Game (Industry)
DateTime
Modulo
Functional Programming (Programming Language Paradigm)



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