Space Engineers - Update 01.122 - Hit Confirmation, Bug fixes
This week we are introducing a hit confirmation on all weapons. A successful hit to any NPC character or a character in multiplayer with a weapon will be represented visually by changing the cross-hair, including its color, and auditory, with a sound effect.
On the visual side we tweaked glass surfaces a bit to look more visible with added scratches and dirt.
Lastly, one of our programmers is providing more information about saving the bandwidth in multiplayer - don't miss this part of the video!
NOTE: the cross-hair hit confirmation visual representation demonstrated in the video is a WIP version and differs from the one that is included in the game.
Full list of new features and fixes: http://forums.keenswh.com/threads/7380132
Xocliw's Channel: https://youtube.com/xocliw
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