Space Engineers - Update 01.135 - Bug Fixes and Improvements

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Space Engineers
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This week's update brings you several improvements for modders that we've merged from our community on GitHub, plus more bugfixes. From Tyrsis we have production API changes and terminal changes, so modders can now create their own terminal interfaces such as buttons, sliders, etc. Another addition is Malware's Ship Data update and remote control fixes that makes Coop mode work when a conveyor block (or any block that doesn't have an owner) is between the master and slave assemblers. And last but not least, we have Rexxar's projector ModAPI changes which have added more ModAPI interface to the projection API.
Many thanks to our entire community for helping us develop the game and raise the bar for modding possibilities. We're simply in awe of all the mods and creations you guys publish on the Workshop :)

Full list of new features and fixes: http://forums.keenswh.com/threads/7384204

Iliso by Doctor Octoganapus: http://steamcommunity.com/sharedfiles/filedetails/?id=662701575
Private Shuttle by Aragarth: http://steamcommunity.com/sharedfiles/filedetails/?id=603330405

Xocliw's Channel: https://youtube.com/xocliw

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