
Space Grunts: Century Challenge - Run 82: Trap
Malicious terrain generation is one thing, but sometimes this game takes it to a whole other level. I can usually deal with some degree of damage - after all, health is a resource - but if the map generation puts an NPC in danger, that could wreck our whole run, simply by forcing us to act fast and risk a careless moment.
This is my eighty-second run in Space Grunts:
https://store.steampowered.com/app/371430
Thanks to the developers, Orange Pixel:
https://www.orangepixel.net/
Watch live at http://www.twitch.tv/pieceoftheuniverse
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In the Roman legions, a century was made up of 100 men. In my century challenge, I have challenged myself to play 100 runs of all of the rogue-likes I own (this could take a while).
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