Spark Modding Guides - Part 2
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Published on ● Video Link: https://www.youtube.com/watch?v=TyHtJkPX4nk
In this modding tutorial video I cover everything it takes to get an animated prop into a mod for Natural Selection 2.
In the end of the video I propose a challenge to the community to make their own animated props.
Since this is a long video and I cover many different things, here are some time stamps to easily skip around.
Starting in Max 2:20
Adding a bone: 3:37
Skinning the mesh: 4:57
Animating: 6:20
Adding Tags 9:00
Exporting: 11:00
Creating a MC file: 13:02
Checking the Viewer: 17:26
Creating collision geometry 18:50
Creating an Animation Graph 24:25
Adding dynamic props to maps 34:00
Checking it in game 42:40
Asking for your help 44:20
Spark Exporting Script for 3Ds Max 2009: http://dl.dropbox.com/u/1064604/sparkExporter.ms
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