Spec Ops The Line - Executions || Combat Barks!
Spec Ops: The Line is a 2012 third-person shooter video game developed by the German studio Yager Development and published by 2K Games.
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The player needs to make moral decisions at certain points during the game, including making choices that can determine the fate of both soldiers and civilians. These decisions affect the relationship between Walker and his squadmates, and will cause them to react differently. The game incorporates several subtle effects to visualize the lead character's increasing mental and physical distress; alongside the degradation of their combat uniforms, Walker suffers visual and auditory hallucinations later in the game, and his executions of enemies become more violent. The orders and shouts to his team become increasingly angry and ragged in contrast to his stern but collected orders at the outset. His kill confirmations of enemies corrupts from professional in the beginning to psychotic. Similarly, loading screens initially display helpful gameplay hints for the player, but as the game progresses, the text becomes increasingly hostile towards Walker's actions, and sometimes breaks the fourth wall by addressing the player directly.
Source: Wikipedia
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