Spider-Man 2 - Nintendo DS Gameplay High Resolution (DeSmuME)

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Spider-Man 2 - Nintendo DS Gameplay High Resolution (DeSmuME)

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Spider-Man 2 is the name of various action games based loosely on the Spider-Man 2 film. They are follow-ups of the game Spider-Man: The Movie, and the series is followed by Spider-Man 3. These games were published by Activision for many different systems in 2004.

The games are adaptations of the film Spider-Man 2. The GameCube, PlayStation 2 and Xbox versions of the game, developed by Activision's Treyarch studio, allow the player to freely roam around Manhattan, Roosevelt, Ellis, and Liberty Islands. The home console versions were also innovative in that physics-based algorithms simulated Spider-Man's web swinging in three dimensions, creating a new game mechanic unlike the traditional jumping or flying of previous Spider-Man games.

Versions of the game on other platforms feature more linear side-scrolling and platform sections. The PSP version of Spider-Man 2 was compared to playing the Spider-Man plot.

While street thugs only have handguns, machine guns, crowbars and their fists to protect them, the super-villains and their minions have their various unique powers and weapons that they use to either steal, cause terror or defeat Spider-Man. At the end of the game, it becomes possible to unlock a warehouse in which the player can again fight thugs and villains such as Shocker, Rhino, Doctor Octopus, and an additional boss, Calypso, who is not found elsewhere in the game.



Enhanced graphics with emulator DeSmuME.For recording I used a Nvidia Shadowplay (it can handle 1080p at 60FPS).
-some games can have graphical issues, lags and other problems...



PC specs:
CPU - Intel Core i7 3770K @ 4.20 Ghz
RAM - 16 GB
GPU - MSI GeForce GTX 970 GAMING 100ME
OS - Windows 7 64bit



DeSmuME X432R 2015-04-19-0 settings:
- view here: https://goo.gl/RlbzVK





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