SPIKY MOAT | Let's Play 7 Days to Die Part 18 | Drawbridge and Base Building | Alpha 15 Gameplay

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7 Days to Die
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Category:
Let's Play
Duration: 15:18
58,253 views
942


7 day horde which is 21 day horde is right around the corner and we need to reinforce our defences. In todays episode i went on a little trip to the hub city to find auger schematics or parts and instead i just found chainsaw schematics and bunch of calipers.
Using the chainsaw i mowed down a forest in order to make all the spikes which i placed i newly made moat around mu base.
I guess you call this a moat base now.
Either way, im about to fight 21 day horde.
Wish me luck.

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7 Days to Die Alpha 14 Playlist : https://goo.gl/OUoI9K

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About 7 Days to Die :

HOW LONG WILL YOU SURVIVE?
7 Days to Die has redefined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!

Story
The game's events happen after a nuclear unknown Third World War that destroyed an extremely large part of the world, except for some areas such as the county of Navezgane, Arizona. The player is a survivor of the war who must survive by finding shelter, food and water, as well as scavenging supplies to fend off the numerous zombies (hinted to be the consequence of nuclear fallout) that populate Navezgane. Though there is no real objective except surviving at this moment, the developers hinted at a possible storyline that will be added in future updates.

Gameplay
In 7 Days To Die, the player spawns into a randomly generated world or the preset world of Navezgane, Arizona, with the objective of surviving for as long as possible. As the days go by, the zombies get tougher and more aggressive. The game features the ability to craft, destroy, and manipulate objects. The game also comes with a physics system in which building a structure with no support such as pillars and walls can lead to its collapse. The game is voxel-based, allowing for simple building, and destruction of objects in a physics-simulated environment.

The game's main focus is to have the players try to survive the night, as the game features a day and night cycle, making the zombies slow and weak during the day, yet fast and aggressive during night-time. The game features a system in which the character constantly needs food and water. Objects in the world degrade through use, so the player has to search for or make new tools as the game progresses. The player can build their own house or destroy existing ones in order to gather materials to construct a fort. The game also features a stealth and distraction system to avoid unnecessary conflict with the zombies. Carrying raw meat or foods that have a smell means the zombies can detect the player. The zombies in 7 Days to Die will climb, dig, destroy walls, doors to get to the player and kill them. The player needs to set up traps for the defense of his or her base in order to survive.

Music: http://www.purple-planet.com
Music: www.bensound.com

Corruption Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Lobby Time Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Outro music used:
Local Forecast - Elevator Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/




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2017-01-10CASTLE | Let's Play 7 Days to Die Part 17 | New Base Building | Alpha 15 Gameplay
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2017-01-05SHARK ATTACK | Let's Play Raft Part 1 | Raft building - Shark eating survival simulator | Gameplay
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