Splatoon 3: Keeping a clean sheet in Clam Blitz [14(2)-6, Range Blaster]

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Published on ● Video Link: https://www.youtube.com/watch?v=0WUZkVA6FUc



Game:
Splatoon 3 (2022)
Duration: 5:53
45 views
2


That's a decent first splat, and I manage to duck back in to cover too. I keep the blaster blasting, and when a squidmate splats the inkling blocking my way ahead, I push up to pressure the Hydra Splatling. I catch them from under the grate, and a second blast finishes the splat, catching the Dapple Dualies in the process. That's a Wipeout! And just as I create a power clam. I move up, score it, and probably don't keep the pressure on with my terrible aim, but I hang around and throw a few more clams in to the basket.

The orange team look to push back, but our defence is set. I lurk near the back to help out, but again my poor aim gets me splatted. I put it down to being my first battle of the day, but I've also seen how I battle when I'm warmed up. My squidmates do better, holding back the orange team, allowing me to return without our barrier breaking. I head down the side, aiming for the power clams, helped by my squidmates keeping the others busy. I manage to blast the Dapple Dualies but not enough to splat them, and I have to dodge their Dolphin. Going forwards runs me in to the Hydra Splatling, newly super-jumped in, which they immediately regret.

We have another Wipeout! I call for anyone to super-jump to me, but that's still not relied on much, so I just lurk with intent as my squidmates catch up. They do soon enough, breaking the barrier, and even though the orange team are returning we just get more splats and a third Wipeout. What we need now is more clams. So I find some, head back, and score most of them. Not all. One lands on the ledge under pressure from the Dualies, and by the time I've manoeuvred around to reclaim it, the basket retracts. Still, I splatted the Hydra Splatling again, which was nice.

The turf remains ours, and we just need more clams. I think I see someone trailing them, and I have one, but they disappear before I can throw it to them. I disappear too, mostly because my aim lets me down when the Splash-o-matic appears. I risk a super-jump back to the central turf, with two squidmates trailing power clams, but although I land safely I am not focussed and get picked off easily. At least I grabbed a refreshing beverage moment before, and I return immediately. I wonder if I could grab a second drink, but the Tacticooler disappears before I can reach it. I could have used it, as I am splatted quickly again.

Another super-jump, and a Suction Bomb thrown at a Splash Wall seems to get me a splat a few seconds later. I dunno what happened. A good old-fashioned blast nets me a second, but a third could be thwarted by the inkling jumping in to a Crab. I still stick my head up, thankfully keeping it. I jink across the bridge, wondering if someone got behind us, then focussing on the Hydra Splatling on their ledge. I don't get them, but I'm safe, unlike my squidmates. I try to stay unnoticed, which kinda works, then wend my way back to our turf, via a lucky splat.

I dodge a B-bomb, push forwards, and help a squidmate with a splat as the Dualies dodge behind the inflatable, and mark a squidmate for splatting by throwing them clams. I didn't meant it that way! A Crab is deconstructed, a drink is quaffed, and I apply some forward pressure near the orange basket. The Hydra Splatling is scared of me, which is how it should be, and I splat them for effect, before the Splash-o-matic can catch up with me. Which they do. But we've done enough, our scores unanswered, and the battle is won. Woomy!




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Tags:
nintendo switch
splatoon 3
clam blitz
range blaster
hammerhead bridge



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Squid, Kid, Salmonid presently has 25,910 views for Splatoon 3 across 456 videos, with His channel publishing over 1 day worth of content for the game. This makes up 14.16% of Splatoon 3 content that Squid, Kid, Salmonid has uploaded to YouTube.