Spore - Mod Colony Filler / Mod Default Colony (Auto-Build Tool)
This Spore mod gives a new tool for the space stage called "Colony Filler". The Colony Filler is a tool that fills in existing colonies with buildings, maximizing spice production.
It will place buildings according to the TScore of the current planet.
T0 - No buildings
T1 - 4 buildings (1 Entertainment, 2 Industry, 2 Homes)
T2 - 11 buildings (1 Entertainment, 4 Industry, 6 Homes)
T3 - 11 buildings (1 Entertainment, 4 Industry, 6 Homes, 8 Turrets)
Its cost is 300,000 Sporebucks and is available from most alien philosophies.
Download: https://github.com/justalawnchair/DefaultColony/releases/
Or
https://www.mediafire.com/file/evjjdyvnsq72epf/DefaultColony.sporemod/file
Or
https://drive.google.com/file/d/1J_bYwewFXLkhRF9alkNGLhbiVNbHrn1V/view
Requires:
- ModAPI: https://youtu.be/_Al7qPXJmUg
KNOWN ISSUES:
- The buildings will not render properly until you leave the planet and return.
- The buildings may not save, so use the tool, go into the Colony Planner (Edit Colony) and save the layout.
- The default buildings from Sporepedia are inconsistent, so you may get very ugly cities.
Installation: Using this mod is very simple, just follow some steps:
1. Download the Spore ModAPI https://youtu.be/_Al7qPXJmUg
2. In the “Spore ModAPI Launcher” folder you downloaded, execute the Easy Installer.
3. A file chooser dialog will be shown. Find the “DefaultColony” file you downloaded, select it, and click OK.
And we’re done! Now, to use the mod, don’t forget you have to run the Spore ModAPI Launcher!
#SporeMods #Spore2024 #SporeModColony
Mod created by justalawnchair
All rights reserved to Max Games R.S.
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