Sprint planning, tile art, & animation - Open Source Gamedev (Lenxion: The Cursed Castle) #3
Doing some environment art and character animation!
Patreon: https://www.patreon.com/moosader
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Be Creative ♥ Be Kind
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Rachel Singh (formerly Rachel Morris)
~ Code crocheter / aimless artist / out of practice pianist / glorious gamedev / Kansas City couch potato / tired teacher / (they/them).
❀ Trying to make the world a better place through education and game development! ❀
Other Videos By Rachel Wil Singh
2019-11-11 | Game loop, maps, & sprint 1 retrospective - Open Source Gamedev (Lenxion: The Cursed Castle) #6 |
2019-11-10 | Death Stranding - Hooking up the Weather Station - Rachel plays (#5) |
2019-11-10 | Death Stranding - Timefall Porter - Rachel plays (#6) |
2019-11-10 | Planning and Art and OBS Malfunctioning - Open Source Gamedev (Lenxion: The Cursed Castle) #5 |
2019-11-09 | Death Stranding - Stealing MULE trucks for better deliveries! - Rachel plays (#4) |
2019-11-08 | Death Stranding - Sailing to the Midwest - Rachel plays (#3) |
2019-11-08 | Boilerplate coding, states, & tweaking art - Open Source Gamedev (Lenxion: The Cursed Castle) #4 |
2019-11-08 | Death Stranding - Beginning our delivery career - Rachel and Rose play (#2) |
2019-11-08 | Death Stranding launch stream - And so it begins - Rachel plays (#1) |
2019-11-07 | Waiting for Death Stranding to install... |
2019-11-06 | Sprint planning, tile art, & animation - Open Source Gamedev (Lenxion: The Cursed Castle) #3 |
2019-11-05 | Design doc, HUD art, and basic brick walls - Open Source Gamedev (Lenxion: The Cursed Castle) #2 |
2019-11-02 | November game planning - Open Source Gamedev (Lenxion: The Cursed Castle) #1 |
2019-10-31 | Assembling and mailing off my conlang (Esperanto and Láadan) zines! |
2019-10-25 | Monthly Open Source Game project & Patreon launch |
2019-09-15 | Graffiti in Kansas City |
2019-09-09 | Newbie ASL Practice - Autobiography |
2019-08-29 | How do you deal with climate grief? |
2019-08-01 | Kids play really old Moosader games |
2019-07-18 | Gamedev Goals? |
2019-06-29 | Let's make a terminal dungeon crawl with nCurses & C++ (part 2: Walls, collision, and mining) |
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