Boilerplate coding, states, & tweaking art - Open Source Gamedev (Lenxion: The Cursed Castle) #4

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Starting off on some programming and fixing up a little bit of game art. Still working on a format for these videos, so I'll try to polish 'em up more as I go!

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Rachel Singh (formerly Rachel Morris)
~ Code crocheter / aimless artist / out of practice pianist / glorious gamedev / Kansas City couch potato / tired teacher / (they/them).

❀ Trying to make the world a better place through education and game development! ❀




Other Videos By Rachel Wil Singh


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2019-11-11Death Stranding - Junker and Film Director - Rachel plays (#7)
2019-11-11Game loop, maps, & sprint 1 retrospective - Open Source Gamedev (Lenxion: The Cursed Castle) #6
2019-11-10Death Stranding - Hooking up the Weather Station - Rachel plays (#5)
2019-11-10Death Stranding - Timefall Porter - Rachel plays (#6)
2019-11-10Planning and Art and OBS Malfunctioning - Open Source Gamedev (Lenxion: The Cursed Castle) #5
2019-11-09Death Stranding - Stealing MULE trucks for better deliveries! - Rachel plays (#4)
2019-11-08Death Stranding - Sailing to the Midwest - Rachel plays (#3)
2019-11-08Boilerplate coding, states, & tweaking art - Open Source Gamedev (Lenxion: The Cursed Castle) #4
2019-11-08Death Stranding - Beginning our delivery career - Rachel and Rose play (#2)
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2019-11-06Sprint planning, tile art, & animation - Open Source Gamedev (Lenxion: The Cursed Castle) #3
2019-11-05Design doc, HUD art, and basic brick walls - Open Source Gamedev (Lenxion: The Cursed Castle) #2
2019-11-02November game planning - Open Source Gamedev (Lenxion: The Cursed Castle) #1
2019-10-31Assembling and mailing off my conlang (Esperanto and Láadan) zines!
2019-10-25Monthly Open Source Game project & Patreon launch
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