Spyro the Dragon - 5120 x 1440 - Ultra Wide Gaming - 32:9
Spyro the Dragon is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation on September 9, 1998. (source: wikipedia)
If you want to play it the same way please follow these settings in Duckstation:
DISPLAY SETTINGS
Renderer: Hardware (D3D11)
Fullscreen Mode: 5120 x 1440
VSync: On
Optimal Frame Pacing: On
Sync To Host Refresh Rate: On
Use Blit Swap Chain: On
Aspect Ratio: Custom 32 9
Crop: All Boarders
Downsampling: Disabled
Linear Upscaling: On
ENHANCEMENT SETTINGS
Internal Resolution Scale: 9x
Texture Filtering: Nearest-Neighbor
True Color Rendering: On
Widescreen Hack: On
Software Renderer Readbacks: On
Force NTSC Timings: On
Chroma Smoothing: On
Geometry Correction: On
Culling Correction: On
Texture Correction: On
Preserve Projection Precision: On
Other settings i did not mention are supposed to be set to Off.
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