S.T.A.L.K.E.R. 2: Heart of Chornobyl (Part 33)

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This is quite possibly one of the most annoying parts of the entire game so far (that isn't bugged). The Great Swamp is extremely annoying. A controller with possibly the worst placement, and getting swarmed by seemingly never-ending hordes of mutants.

Most of this would've been annoying but whatever, the real killer for this was the Chimera & scripted Emission, which both happen around the same time frame. This is, without a doubt, the worst designed thing in the entire game that I've seen.

Would've been fine if the emission hit first to make the player run in the direction of the shelter objective, and then on the way to that objective it would spawn the chimera to chase the player, it would've made it way more tense without feeling completely awful.


Also, originally I had the Controller un-nerfed, I decided to re-apply a 40% health nerf.

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End Screen song ("Swamps of Despair" from Clear Sky):
   • S.T.A.L.K.E.R.: Clear Sky soundtrack ...  







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