Star Citizen 3.5 - A Song Of Gimbals And Drift

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There ARE some things I left out on accident, so I'm going to touch on them a bit here:

AI - The AI in Star Citizen is absolute GARBAGE. Like the worst around if you were comparing it to a game 10 years ago. Ground AI have the brainpower of my cat. No, my cat is smarter, a brick. Ground AI is as smart as a brick. Space AI is still very basic, but on top of that the current PU Desyncs the AI really badly when there are more than a few ships around. Like on Bounty target missions or when Police start spawning in.

Since 3.5 was brought to the PTU, SC has been suffering from really bad server sync issues. There's a lot of theories on the cause, I won't go tinfoil hat, but it's an issue and kind of falls into the last section of this video where the Server stability is this patch's biggest hurdle.

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