Star Wars: Jedi Knight II: Jedi Outcast (2002) - PC Gameplay Sample 【Longplays Land】

Star Wars: Jedi Knight II: Jedi Outcast (2002) - PC Gameplay Sample 【Longplays Land】

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Jedi Outcast allows the player to wield a variety of firearms from the Star Wars franchise, as well as lightsabers and Force powers. The player can choose whether to use first or third-person perspective for each weapon, including the lightsaber. Combat is standard for the shooter genre, offering players an array of energy and projectile weapons, plus a variety of explosives. Players have health and shield meters, each of which is replenished separately.

Jedi Outcast places a strong emphasis on lightsaber combat. As in the films, lightsabers can be used to deflect shots from blasters. The game offers three lightsaber styles; fast, medium and strong, with each style differing from the others in terms of the speed of attacks and damage dealt. There are also a number of combos, many of which are unique to the selected saber style.

Force powers (such as Push, Jump, and Lightning) are available in both single-player and multiplayer modes, but more powers can be used in the latter. The use of powers is restricted by a "Force Meter", which depletes with each use and gradually refills over time. The "level" of a Force power determines the strength of that power and the amount depleted from the Force meter during its use.[16] The multiplayer mode divides players into Light Siders and Dark Siders, pitting each side against the other in team battles. Each side has access to both shared "Neutral" Force powers, which are mostly focused on increasing speed and athletic ability. There are also numerous powers unique to both Light and Dark sides. As in the previous games, Light Side powers are mainly focused around protection and healing, while Dark Side powers are openly aggressive. Unlike previous games, however, Kyle does not exclusively select Light or Dark powers in the single-player, instead receiving a selection of both.




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