Star Wars Republic Commando - Part 1
This is my playthrough of Star Wars Republic Commando, I hope you enjoy!
About the game.
Star Wars: Republic Commando is a first person shooter Star Wars computer and video game, released in the US on February 28, 2005. It was developed and published by LucasArts for the Windows and Xbox platforms, and a port developed and published by Aspyr Media was released for Nintendo Switch and PlayStation 4 on April 6, 2021. It is also playable on PlayStation 5, Xbox 360, Xbox One, and Xbox Series X via backwards compatibility. The game uses the "Unreal Engine" developed by Epic Games. It was designed partly to bridge the gap between Star Wars: Episode II Attack of the Clones and Star Wars: Episode III Revenge of the Sith. The developers stated that whereas the films and novels are seen from the point of view of the Jedi, Republic Commando is told from the point of view of the troops.
It follows the tale of 'Delta Squad', an elite group of clone commandos, through three missions during the Clone Wars. Trained in squads of four by Mandalorian mercenaries such as Walon Vau and Kal Skirata, the commandos were more capable than their rank-and-file clone brethren, having undergone live-fire training as opposed to mere computerized simulations. All clone commandos were proficient with a large variety of weapons, computer systems, and demolitions equipment. The game covers Delta Squad's activities in three locations, the planet Geonosis, a derelict Acclamator-class assault ship designated the Prosecutor, and the planet Kashyyyk. In each location, the player leads the squad through a series of objectives while battling against enemy forces ranging from droids to Trandoshans. The player is assisted throughout the game by a clone advisor designated CC-01/425, who regularly updates mission objectives as each level progresses.
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