Starcraft II: Zeratul Exploit - Caging the Artifact Fragment Origin!
Starcraft II Co-Op Mission: The Vermillion Problem
Zeratul's Artifact fragments spawn at random points, but their originating point is the same for each map. The Chinese community has discovered the location of these spawning points and learned that it is possible to cage the later fragment spawns by ringing it with buildings.
This is only possible with six maps. However it should work consistently on those maps.
Learn more from this post: https://redd.it/idtdiq
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