STARDUST – Commodore Amiga (1993) | Asteroids Reimagined with Stunning Visual FX

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Published on ● Video Link: https://www.youtube.com/watch?v=Pd-vYzM9MLc



Game:
Stardust (1993)
Duration: 0:00
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208


Stardust, developed by Bloodhouse and released in 1993 for the Commodore Amiga, is a jaw-dropping reimagining of the classic arcade hit Asteroids. Created in Finland, this fast-paced shoot-’em-up pushed the Amiga’s graphical capabilities to the edge, delivering smooth ray-traced visuals and a pumping techno soundtrack that left a lasting impression.

You pilot a sleek spacecraft through a series of asteroid fields and enemy-infested zones, blasting rocks and foes alike across multi-directional scrolling levels. Featuring advanced power-ups, boss battles, and even tunnel-racing sequences, Stardust added depth and variety that took the genre far beyond its simple arcade roots.

The game’s real-time ray-traced graphics, impressive particle effects, and smooth scaling animations earned it critical acclaim. Combined with an atmospheric soundtrack and tight controls, Stardust remains a shining example of how the Amiga could rival arcade machines of the era.

A cult classic among retro enthusiasts, Stardust is more than just an Asteroids clone—it’s a graphical and audio masterpiece that defined the early '90s Amiga scene.

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