Starfield "Native HDR" Mod fine tune with Lilium Shaders. Part 2

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Published on ● Video Link: https://www.youtube.com/watch?v=CIXrEOFraNM



Starfield
Game:
Starfield (2023)
Duration: 18:56
7,437 views
246


From what I showed in the video, one thing that could be changed to get more visibility is increasing the target power Gamma anywhere from 3 to 3.5. Do this to your liking, it won't damage the picture


Make sure to do this first:
Set the No Color Filter Mod I shared in the previous video:
https://youtu.be/xz2K9ZstMZ8?si=9CvBAWM7buFiiv-u

Download the HDR10 Mod
https://www.nexusmods.com/starfield/mods/588

Required Mod for this to work
https://www.nexusmods.com/starfield/mods/106

Then Install Reshade and the Lilium shaders like I explained here https://youtu.be/jPmtvUCJORU?si=UX2--foq-BSX0QjA


These are the Reshade settings to get the HDR10 looking as I showed in the video

In this order:
Lilium's SDR TRC fix:
input TRC: sRGB
target TRC: power Gamma
target power Gamma: from 3 to 3.5 (the higher the brighter the near black and midtones.

Lilium's HDR black flor fix:
enable SDR black floor emulation

Lilium's Tone Mapping:
Tone mapping method: Bt.2446 Method A
static
target brightness (your display target, in my case 800 for HGIG on LG C1 OLED)
maximum Tone mapping brightness 10000
Bt2446 Method A Gamut Compression: 1.790




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