Starfinder - 124: More Machine Than Man - Dead Suns
The RFC Crew is starting to run out of ammo, special abilities, and buff spells and things are starting to look dire against the unkillable, invisible, flying Space Lich. Parlay?
Also, GM Steve explores some of his favorite boss monsters from prior published adventures.
And don’t forget to join our Discord channel, where you can play games, talk with the cast, and hang out with other fans of the show!
Become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!
If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!
A new show every Tuesday and Friday each week.
Follow the Roll For Combat podcast:
https://www.facebook.com/RollForCombat
http://discord.rollforcombat.com
https://twitter.com/RollForCombat
https://www.facebook.com/RollForCombat/
https://www.instagram.com/rollforcombat/
Subscribe to the podcast:
http://itunes.rollforcombat.com
http://www.subscribeonandroid.com/rollforcombat.com/index.php/feed/podcast/
Roll For Combat is an #actualplay Podcast where a group of life-long friends gathers together to record their adventures in a variety of games. From #DungeonsAndDragons (#DnD) to #Starfinder to #Pathfinder, we play a variety of game systems.
We also feature RPG reviews, tips for players and GMs, and industry interviews. Currently, we are playing Pathfinder: The Fall of Plaguestone and the Starfinder: Dead Suns adventure path.
We have designed our podcast to allow you to jump into the action throughout the adventure. Either start from the very beginning at episode one or start at one of our recap episodes to catch up on the adventure to date.