State of Decay 2 - (CR03) (Ep20) - (Challenge: One Star 5th) - (Lethal) (No Commentary)
[State of Decay 2]
[Update = 36.2]
[Difficulty = Lethal Zone]
[Map = Trumbull Valley]
[Boons = None]
Killing the last heart and furthering the story mission chains....trying to not have too much dead time.
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Episode Notes:
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- Around the 45min mark there is a cut/relaunch due to a game crash. Thankfully the last auto-save was just before it happened and I was back at base.
- I go ahead and kill the last heart, since the curveballs woke it up anyway.
- I do some story missions, but I am getting to the last ones and as such there is a timer preventing them all from triggering. This means some down time between missions.
- Hopefully next episode we'll get through the remaining missions and be able to move on to the finale. On that note I'll likely use our new recruit as the leader, as the builder mission is the simplest to do. This way I can wrap up the run and move one to the next one.
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Season Note:
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- While this run won't push me to the extreme, the challenge comes from having to utilize survivors I'd generally pass up. Then take them and try to make them work into a successful community.
- The run will also allow me to highlight some of these oft ignored 5th skills and how they can be utilized in your runs to fill roles/niches...either full time or temporary.
- An example being, Tattoo's 5th skill having having a high chance of Hygiene Standards as a Hero Bonus, boosting your communities plague resistance. This is on top of providing basic medicine, arts and an influence bonus.
- As for the map selection it was really just variety. I've now played through all the maps at least once and I want to keep things a bit fresh. In this case picking maps so they're not being played back to back on the channel.
- Is something spicier is what you're looking for, I have a few more ideas coming that I need to do more prep/research on. So in the mean time I hope you can enjoy this run.
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Challenge Rules:
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1) I can only recruit survivors with one of the Quirk/One Star 5th skills.
2) Any survivor recruited as part of a group, without a 1-star, must be exiled ASAP.
3) Recruiting of survivors with no 5th skill is allowed, but ONLY if I already have a 1-Star skill book in my locker (Fishing, Lichenology, Sleep Psychology, etc) to train them in immediately.
4) No Red Talon agents. While only having 1-Star 5th skills, they're a bit too OP and outside the normal survivor pool.
5) No starting with Lichenology or Recycling quirk 5th skills. While I'll allow them later, they're decently common picks and I wanted to highlight a few others initially.
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