Steam-Punk Circumnavigation - Let's Play 80 Days - Part 1-1 [Gameplay & First Impressions]
80 Days is a videogame adaption of the classic story by Jules Vern, set in an alternate Earth with fantastical steampunk tech, airships, and similar, but not entirely 1:1 historical events. It plays fairly similarly to Oregon Trail with choose your own adventure gameplay. It's pretty slick looking, and the writing is quite good, though ultimately, I'd suggest the mobile version instead.
Playing as Phileas Fogg's loyal valet, Passepartout, you must balance your master's health, your finances, and the time, as you choose your own path from city to city all the way around the world. Bribe your way onto early departures, but don't let yourself go bankrupt or you'll be sleeping rough and begging for aid! Trade items for profit, and collect the equipment for the conditions you'll face: but too much luggage will slow you down...
80 DAYS is a breakneck race, with an in-game clock that never stops running. Trains, steamers, hot-air balloons, boats, camels, horses and more leave and arrive minute by minute.
Every city and journey is narrated via an interactive story where you control every action. Will your choices speed you up - or lead you into disaster? Will you earn Fogg's trust and respect? Will you uncover the secrets and short-cuts that can shave days off your time? Murder, romance, rebellion and intrigue await!
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