Steelguard Wardens Episode 4

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Join us for Steelguard Wardens, a livestreamed Dungeons & Dragons 5th Edition Tabletop Series! We'll be unveiling content from KnightVisionCreative's upcoming 5th Ed OGL book - Creed's Codex: Arcane Secrets of the Summoners.

The Penultimate Steelguard Wardens is here! Our Summoners have a greater command of creatures and spells, having ascended several levels, growing in power despite each reset back to the start of their journey. Can they catch Yas and his cronies before their traitorous schemes come to fruition? Or will new surprises hinder their progress? Find out tonight on Steelguard Wardens Episode 4!

~SYNOPSIS~

A century ago, Sazor the Decayer sent our realm into chaos with a globe-spanning crusade of enslavement and death. The legendary Steelguard Wardens, golems a thousand strong, alongside the best warriors of the remaining nation states, were successful at defeating the necromancer, though at an enormous cost.

To ensure the safety of all, the nation states entrusted a new generation of Steelguard Wardens of the best and brightest conscripted, to protect the world from Sazor's Orb of Necromancy, an artifact so terrible, it could turn any dead humanoid into an undead warrior to be controlled by the one attuned to it.

With an intricate stronghold in a nameless desert to protect the orb, all parties involved in its construction would spend the remainder of their lives within its walls. Most who knew how to find the stronghold could never make their way in, and those who dared enter could never leave.

And yet... Rumors of undead surface every few years, whispered among the dunes...
The first few times were investigated with fervor, but now, the reports go overlooked. Resources are needed elsewhere. The world is moving on from this calamity. Who would care to validate if a rumor is, just a rumor?

For four Summoners, masters of the arcane and conjuring arts, they seek to find the truth.

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~Credits~

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