Stranglehold (video game) - [Reshade/Ray tracing GI - 4K:60FPS] π
Stranglehold (video game) - [Reshade/Ray tracing GI - 4K:60FPS] π
Well game benefits strongly from this shaders
DELC_Sharpen, EyeAdaption, RTGlobalIllumination, Technicolor2, HDR.
FOV fixer
https://www.pcgamingwiki.com/wiki/Stranglehold#Widescreen_resolution
I'm using a shader that was created by Pascal Gilcher that works with reshade, if you want to grab this shader you need to become a part of his patreon community.
https://www.patreon.com/mcflypg/posts
reshade
https://reshade.me/
π€Support my work on Patreon π
https://www.patreon.com/levan9
Catch up with me on Twitter
https://twitter.com/#!/Studio76HD
My PSN Levan27
Take a look at this page
http://www.zvirti.com/
http://digitalstudio7.blogspot.com/
My Android app on google play store
https://play.google.com/store/apps/details?id=com.digiclack.Colorized