Stream Play - Might & Magic VI - 07 Delaying the Inevitable (Part 1 of 4)

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Might and Magic VI: The Mandate of Heaven, commonly abbreviated to Might and Magic VI or simply MM6, is a role-playing video game developed by New World Computing and published by 3DO in 1998. It is the sixth installment in the Might and Magic series, the sequel to Might and Magic V: Darkside of Xeen and the first of the Might and Magic titles to take place in the same world as Heroes of Might and Magic. It continues the storyline of Heroes of Might and Magic II, and takes place at the same time as Heroes of Might and Magic III in the series chronology.

In Might and Magic VI, the player takes control of four adventurers, each starting with low attributes, guiding them to be mighty heroes to save the fictional land of Enroth. Unlike the previous titles, The Mandate of Heaven moved away from grid-based maps and granted players fully explorable maps to roam over, including scalable mountains. Battles can be conducted either in real time or in a turn-based mode, allowing players to take time determining what enemies to attack or what spells to cast.

Uniquely for the series, Might and Magic VI is the first and only Might and Magic title to offer players no choice regarding race: all playable characters are human. Each character is created by first choosing them a portrait (offering either a male or female appearance and voice to match), providing them a name, and then choosing one of six class that are available in the game for use: Knight, Druid, Paladin, Cleric, Sorcerer and Archer. The game's skill point system affords the player an uncommon degree of liberty in further character improvement. More skills can be acquired for a character after party creation through various guilds across Enroth, but what can be learned depends on their class. While many adventuring skills, such as Repair and Merchant, are fully available to all classes, most weapon, armour and magic skills are restricted to certain character classes.

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