Street Fighter 6 Closed Beta Luke combos

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a few Luke combos from the closed beta, tbh he a lot of routes that are similar to his SF5 routes, interestingly enough his perfect charged knuckle (qcb+lp) uses up more juggle potential than his non perfect charged version. it's also possible to land two perfect qcb+mp in one combo but the second doesn't wall bounce so I forgot to record it. I think he has more corner routes that need to be explored but I wasn't overly interested in him as a character so this was a bit bare bones. I've seen he can juggle from the flip over head into dp which seems like an obvious oversight on my part to miss that since you can clearly see the juggle potential afterwards. I think Luke may end up with the most damaging routes in the game once the game is released since he doesn't need drive rush cancels to extend damage routes off a counter his. Which can be saved for parry drive rush extensions. I'm curious as to whether he can combo into the overdrive knuckle meter burn after a juggle (i don't know the names of his moves too well). His ex fireball knocks down and I thought it might be possible to link lvl 2 super after lvl 1 one but it also knocks down. I'll retest some stuff on the next beta. I'll probably do a video explaining the drive system in depth next so stay tuned for that in youre interested.







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andrew silver currently has 12,901 views spread across 7 videos for Street Fighter 6. Less than an hour worth of Street Fighter 6 videos were uploaded to his channel, roughly 4.84% of the content that andrew silver has uploaded to YouTube.