Street Fighter V Full Gameplay Walkthrough Story Mode Part 1
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Street Fighter V is a fighting game developed by Capcom and Dimps and published by Capcom for the PlayStation 4 and Microsoft Windows in 2016. Similar to the previous games in the Street Fighter series, Street Fighter V features a side-scrolling fighting gameplay system. The game also introduces the "V-Gauge", which builds as the player receives attacks and adds three new skills. The game featured 16 characters at launch, with four of them being new to the series. A main story mode and 30 additional characters were added through updates and downloadable content.
According to Capcom, the game is a PlayStation 4 console-exclusive due to both Sony and Capcom having "the same vision for the growth potential in the fighting game space". The game is powered by Unreal Engine 4, and had a beta test prior to its launch. Upon release, the game received mixed reviews, with critics praising the game's graphics and gameplay, but criticizing its lack of content and characters, as well as its technical issues such as broken servers at launch and software bugs. Capcom was expecting the game to sell at least 2 million copies by the end of their fiscal year 2016, a target that was missed, selling only 1.4 million copies as of March 31, 2016. As of June 30, 2022, the game's accumulated sales reached 6.60 million, making it the best selling Street Fighter game on home consoles, surpassing Street Fighter II according to Capcom's Platinum Titles fiscal report. Its update, Street Fighter V: Arcade Edition, was released on January 16, 2018, and was received more positively, with improvements to the user interface and content, in particular its single-player modes and the addition of the much-requested Arcade Mode. A second update, titled Street Fighter V: Champion Edition, includes all fighters, stages, and most of the costumes released through its first four seasons. It was released on February 14, 2020, receiving a physical release in the form of the original Street Fighter V disc, containing a voucher code to download the remaining content. Street Fighter V carries on the 2D fighting gameplay of its predecessors, in which two fighters use a variety of attacks and special abilities to knock out their opponent. The game features the EX gauge introduced in Street Fighter III, which builds as the player lands attacks and can be used to either power up special moves or perform super combos known as Critical Arts, although the Focus Attacks from the previous game have been removed. New to this game is the "V-Gauge", which builds as the player receives attacks and adds four new techniques: V-Skills, V-Reversals, V-Triggers, and V-Shifts. V-Skills are special attacks unique to each fighter; for example, Ryu can parry an attack while M. Bison can reflect projectiles, some of which build V-Gauge when successfully performed. V-Reversals allow players to use a section of the V-Gauge to perform a counter move whilst being attacked. Similarly, V-Shifts use one section of the V-Gauge to dodge and potentially counter an incoming attack. Finally, V-Triggers use the entire V-Gauge to allow the player to perform a unique ability, such as a temporary damage boost for Ryu's energy balls or added hits to Chun-Li's attacks. Additionally, the Stun Meter, which has been present since Street Fighter III, is made visible under the health bars in this game. The Stun Meter increases when receiving consecutive attacks and will cause the player to become stunned if filled; thus, it encourages players to play offensively when the opponent's Meter is close to full. The game also features an interactive arena, showcasing special animations when a player is defeated at the edge of the arena
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