Stunt Car Racer (PC/DOS) 1989, MicroStyle

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Stunt Car Racer (also distributed under the title Stunt Track Racer) is a racing video game developed by Geoff Crammond. It was published in 1989 by MicroStyle in the United Kingdom and by MicroPlay in the United States. Later to be known as MicroProse!

Race a single computer opponent for first place on a unique racetrack -- 100 feet in the air! You start in the fourth three-man division of a league, all racing each other twice, and must come top to progress. The action is viewed from within the car throughout the 3-lap races, with the distance between you always on screen.

Jump chasms, jumps, and drawbridges; take banks hard or slow; pass your opponent on the track or while catching mass air. Your car has the ability to burn a limited amount of turbo boost fuel as a way to accelerate faster and achieve higher speeds, but don't use it all up at once or you'll fall behind. Don't damage your engine too much; severe dents will show up during your next race.

Whatever you do, don't fall off the track, as this will cost you time as you are placed back on.
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