Subsistence Gameplay Walkthrough – First impressions Subsistence Review - PC Game Preview Commentary
Get Subsistence on steam - http://store.steampowered.com/app/418030/
As a huge fan of survival games this felt familiar but also unique in its own way. For a game created by a single person I was surprised how polished the game is so far even in early access. Graphics are great and the game runs without any problems, the game has a good amount of difficulty with some grind which I did not mind. You're usually running around gathering plants, boxes and trees to make a variety of recourses including buildings, weapons, food etc.
The wildlife seems to be working well, rabbits and chickens can be hard to catch. Bears and wolves are scary but give you a warning when approaching too close. Apparently the game contains AI hunters which build their own buildings which I have yet to come across but sound awesome.
My only issues with this game is that the map isn't too large and is surrounded by a fence, also dying can be an issue since your stuff does despawn after a few minutes. However this isn't a big deal as the game is still in early access and I'd assume these things will be improved upon as well as introducing multiplayer in the future.
Official game description
Subsistence is a sandbox, first person, open-world survival game (currently only singleplayer, with multiplayer in development). Struggle to build a base and gear-up in the hostile environment. Defend yourself from wildlife and AI hunters (who also build bases in the world).
Progress your base technology for advanced item crafting and upgrades. Farm crops, raise small animals and harvest and refine resources to rise in dominance in the world. If you enjoy open-world sandbox survival games, resource gathering and grinding to build a base, you may enjoy playing the early access version of the game.
Current features:
* Singleplayer sandbox experience (the multiplayer component is in development)
* Crafting mechanics.
* Dynamic base building.
* Weapon upgrade system.
* Mining and refining of ores.
* AI Hunters (with AI base building).
* Farming.
* Animal husbandry.
* Food cooking mechanics.
* World day-night cycle.
* Temperature change based on time-of-day and altitude.
* Character hunger/thirst/strength mechanics.
* Character clothing system.
* System for inviting/removing players to access bases.
* Central power system for bases (base items require power to function).
* Npc enemy leveling system.
DISCLAIMER (PLEASE READ):
The public Early Access is intended for those interested in supporting the project and participating in it's continued development. You will most likely experience balancing issues, performance issues, bugs and missing features. If you are looking for a complete gaming experience, I would recommend allowing some time before trying out the game. There are many YouTube game-plays showing the current state of game. I am the sole developer of the project, which I work on in my spare time as a passion project. I feel this is important to mention, so that those considering playing the game can make a more informed purchase decision.
Goals of the project:
The aim is to integrate the kinds of base-resource micro-management typically found in RTS titles, into a boots-on-the-ground shooter. Each base has an underlying economy of power and raw materials that must be maintained and expanded in order to rise in dominance.
The focus is not of primitive survival (although there are many elements during the early-game), but instead a focus on the base, its security, technology and resources.
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Subsistence Statistics For Nev Plays
At this time, Nev Plays has 2,173 views for Subsistence spread across 1 video. Less than an hour worth of Subsistence videos were uploaded to his channel, roughly 3.49% of the content that Nev Plays has uploaded to YouTube.