Substance painter with zbmand_#Tutorial part 10 - Make, Edit normal

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Substance painter with zbmand_#Tutorial part10
Make, Edit normal


섭스 페인터의 열번째 튜토리얼 입니다.

지브러쉬나 머드박스 같은 프로그램을 쓰지않고
섭페 안에서 노말의 제작과 수정에 대해서 알아보겠습니다.

녹화 프로그램에도 포인트 커서가 있어서, 한번 켜봤는데,
포인트 효과를 가진 커서가 두종류가 나와버렸네요.
다음엔 숙지하고 녹화하겠습니다.

감사합니다.

https://share.allegorithmic.com/

maya 2016
Substance Painter 2018
zbrush




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