Subterranean Animism - Extra No Miss, No Bomb Clear (Reimu C)

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Reimu C is a funny shot for this Extra. She gets some usage out of her angled shot at the beginning and end sections of the stage, as well as making the fairies after Sanae completely free, allowing for easy graze milking. When it comes to the Koishi fight, she gets some use out of her superspeed on the final wave of the timeout (very little, it gives you like a third of a second more time to decide on the gap you want to take), but she shines on Genetics of the Unconscious, where she can aim her shot to constantly damage Koishi without putting herself in danger.

For everything else in the stage, she's basically poor man's Reimu A. Much lower damage output, needing to shotgun in order to kill patterns before they become a big issue (looking at you, Rorschach), and gets very uncomfortable if she needs to do an unfocused dash, since you need to realign your shot upwards by moving either up or down, which can be troublesome in some patterns (the non6 I got is a decent example, although not the worst possible place for it to happen). There's also Polygraph, where you'd think superspeed would be really useful due to being able to create bigger gaps, but bullets don't spawn nearly fast enough on it to need the speed, and there isn't much space to do said dashes anyway, so it's actually more difficult to do them without shooting.

Overall questionable choice of a shot for EXNN, but shut up I love Reimu C and you're dumb for suggesting I should use other shots :(

https://www.twitch.tv/noveka