Super Kirby Clash (Re-Engineered Soundtrack)
Composers: Jun Ishikawa, Hirokazu Ando, Kiyoshi Hazemoto
00:00 - Port Village 1
01:53 - The Heroes' Challenge! Quest Board Story Quest
03:10 - Beginning Story Quests
05:46 - Results
10:05 - The Heroes' Challenge! Quest Board Party Quest
11:21 - Beginning Party Quests
14:49 - Save The Kingdom! Ordeal
16:58 - Fight! Mid-Boss Battle
19:04 - Vs. Parallel Nightmare
21:51 - Port Village 2
23:49 - Tough Quests
26:46 - Road To Victory
29:19 - Vs. Greater Doomer
32:12 - Four-Headed Guardian Landia
35:42 - Revenge Of The Enemy
38:12 - Combat Evaluation Program
41:13 - Beginning Team Quests
43:57 - Vs. Parallel Nightmare (Tougher)
46:42 - Final Takeoff
49:50 - Fly, Kirby!
52:45 - Port Village 3
54:35 - Tougher Team Quests
57:18 - Save This World! Ordeal
59:30 - Super Team Quests
1:01:27 - Blazing! Boss Battle
1:03:46 - True Arena Showdown
1:07:08 - Vs. Giant Masked Dedede
1:11:13 - The Final Battle
1:12:41 - Vs. Parallel Nightmare's Revenge
1:15:20 - Aeon Hero Appears
1:15:43 - Vs. Aeon Hero
1:18:09 - The True Final Battle
1:20:43 - Ending
1:23:26 - Port Village 4
1:25:21 - Ultra-Super Boss Battle
1:28:15 - Grand Doomer
1:31:33 - Phantom Of The Moon's Spirit
1:37:50 - Deus Ex Machina Seen At A Young Age
1:45:34 - Heroes In Another Dimension
1:48:32 - Decisive Battle With A Mighty Boss
1:50:45 - Vs. King D-Mind
1:54:02 - Green Tree Memories
1:57:07 - Green Tree Memories (English)
Oh boy, this is also quite a lot to go through. Basically all non 48khz Switch music is upscaled with a new upscaling algorithm that works and sounds better than my old concept. Now I can actually also tackle 22khz and 32khz audio and make it sound better and less compressed. Some of the tracks I could source lossless from the club nintendo promos but had to edit to loop. I also included the bonus arrangements from the CDs. Everything is included except jingles. I also included some beta versions for Return To Dream Land and it also includes the recent Switch remaster new music. I did however source all the RTDL original music from the Wii version since it sounded way better than these weird awful upscales they included in the Switch version. They sounded less clean and noisy and were all fake lossless. Super Star Ultra actually sources all the tracks outside of the DS exclusives from the SNES since they sound better than the DS midi arrangements. Also the DS exclusive tracks were actually mastered differently so that they sound closer to the SNES tracks and less dry.