Super Mario 3D World + Bowser's Fury \ Nintendo Switch Gameplay スーパーマリオ 3Dワールド + フューリーワールド SM3DW+BF
Super Mario 3D World + Bowser's Fury An enhanced port for the Nintendo Switch, Super Mario 3D World + Bowser's Fury, was announced on September 3, 2020 as part of the Super Mario Bros. 35th Anniversary Nintendo Direct. The port adds an online multiplayer option, Amiibo functionality to spawn power-ups, a Snapshot feature for taking in-game screenshots, and four-player co-op to the Captain Toad levels. Other differences include the base speed of characters being increased and the stamps unlocked throughout the game, originally intended for now-discontinued Miiverse service, can now be used to decorate the environment in Snapshot mode. It excludes Luigi Bros., an altered version of Mario Bros. that was featured in the Wii U release as part of the Year of Luigi celebrations. A new campaign, Bowser's Fury, has been added to the game. The campaign follows Mario as he winds up in a place called Lake Lapcat and teams up with Bowser Jr. in order to stop Bowser, who has been transformed by an inky substance into the morphed Fury Bowser. Unlike the main campaign, Bowser's Fury takes place in a large free-roaming area similar to the open world Super Mario games. Mario must explore the islands in order to retrieve Cat Shines. Bowser Jr., who can be controlled by a second player, can assist Mario by using his paintbrush to attack enemies and reveal secrets. Occasionally, Fury Bowser awakens and begins to attack, transforming the island in certain places. By collecting the Cat Shines, Mario gains access to the Giga Bell, a huge version of the Super Bell, which turns Mario into Giga Cat Mario so that he can take on Fury Bowser. The game was released on February 12, 2021 and was released alongside Cat Mario and Cat Peach Amiibo figures.
Reception
Super Mario 3D World received critical acclaim. It has scores of 92.77% and 93/100 on aggregate review websites GameRankings and Metacritic, respectively. It also won many awards from media outlets, including Game of The Year from Eurogamer, Digital Spy, and MSN UK. Famitsu gave the game a score of 38/40. IGN's Jose Otero gave 3D World a 9.6/10, praising the visual design's "youthful energy," the "interesting risks" taken with the level designs, the "maddening challenge" offered by later worlds, and the "genuinely funny and memorable co-op". He said, "I reveled in the sheer brilliance of how much energy and gameplay mileage Nintendo has packed into every world." Otero's only complaint was that "the camera becomes a slight obstacle in four-player multiplayer". GameTrailers gave the game a score of 9.5, praising its gameplay and presentation, while criticizing camera issues and some odd control choices. GamesRadar gave the game a score of 4.5/5, praising improved multiplayer and some moments so brilliant that they can make some other levels seem dull by comparison. Luke Plunkett of Kotaku called the game "a terrific Mario game. just not a very good Wii U game", praising the game itself, but lamenting that it doesn't do much to show off the Wii U's capabilities. Patrick Klepek at Giant Bomb, saying "World continues to make the case that it's possible to reinvent a classic over and over again".Anime News Network gave the game an A grade, calling it "fun, imaginative, and filled with little surprises and delights". Edge rated the game 9/10, calling it "Wii U's best game to date," and "the most next-gen game that 2013 has yet produced," and stating that Mario is the most fun character to play as because "his cohorts' abilities aren't anything special". Destructoid's Chris Carter awarded the game a 10/10, praising the power-ups (especially the catsuit, which "opens up doors platforming-wise that weren't there before" and the Double Cherry with which "Nintendo really outdid themselves in terms of the technical mechanics" to make possible), the "incredibly sharp" graphics, and "one of the best OSTs I've ever heard". Carter wrote that "the only downfall of the design is the selection of boss fights", as Nintendo "had achieved a level of platforming design that's close to perfection". Joystiq's Richard Mitchell gave the game 5/5 stars, praising the "astounding" visual craftsmanship, "excellent soundtrack", and "artful, purposeful design" which "communicates goals with complete clarity". GameZone's Mike Splechta stated "With multiple characters to play as (harking back to Super Mario Bros.
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