[1440p@60FPS] BioShock Infinite \ Xbox Series X Enhanced Loading Times XSX BI Gameplay

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Bioshock Infinite
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Duration: 19:28
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BioShock Infinite received numerous year-end awards and nominations after its release in 2013. It won the Game of the Year award from 42 publications, including the Associated Press, CNN, Electronic Gaming Monthly, Entertainment Weekly, Forbes, and Games. The game also won Best Shooter of the Year awards from several publications, including The Escapist, Game Informer, GameTrailers, Hardcore Gamer, IGN, Official Xbox Magazine, and PlayStation Universe.In 2013, BioShock Infinite won the award for Best Visual Design at the 31st Golden Joystick Awards, while also receiving further nominations for Game of the Year, Best Storytelling, Studio of the Year (Irrational Games), and Best Gaming Moment (Hallelujah); Ken Levine also received the inaugural Golden Joystick Lifetime Achievement Award for his accomplishments in video gaming. The 5th Annual Inside Gaming Awards saw the game receive two awards for Best Art and Best Story, while also being nominated for Game of the Year, Most Immersive, Best Voice Acting, Best Additional Content (Burial at Sea - Episode One), and Gamers' Choice. At the VGX 2013, Infinite won three awards for Best Shooter, Best Song in a Game ("Will the Circle Be Unbroken?"), and Character of the Year (The Lutece Twins); it received six additional nominations for Game of the Year, Studio of the Year (Irrational Games), Best Xbox Game, Best Voice Actor (Troy Baker), Best Voice Actress (Courtnee Draper), and Best Soundtrack.In 2014, BioShock Infinite won two awards at the 17th Annual D.I.C.E. Awards for Action Game of the Year and Outstanding Achievement in Original Music Composition, while also receiving four more nominations for Game of the Year, Outstanding Achievement in Art Direction, Outstanding Achievement in Sound Design, and Outstanding Achievement in Story. It won for Best Music in a Game at the 3rd Annual New York Videogame Critics Circle Awards, while receiving four more nominations including Best Game. The game won six awards at the 2013 National Academy of Video Game Trade Reviewers Awards, and was nominated for six more including Game of the Year. It was also nominated for Outstanding Action / Adventure Video Game at the 18th Satellite Awards. Infinite won for Original Music at the 10th British Academy Video Games Awards, while also receiving three further nominations for Artistic Achievement, Audio Achievement, and Performer (Courtnee Draper). It won both nominations it received at the 14th Annual Game Developers Choice Awards for Best Audio and Best Visual Art. The game won three awards at the 12th Annual Game Audio Network Guild Awards including Music of the Year, and was nominated for four more including Audio of the Year.BioShock Infinite has appeared on several "Top Games" lists by various publications. In July 2013, GamesRadar ranked the game's story number eleven on its list of "The Best Videogame Stories Ever." In September 2013, Official Xbox Magazine included the game on its list of the "Best Xbox Games." That same month, IGN placed Infinite at number thirty-one on its "Top 100 First-Person Shooters" list, and at number twelve on its list of "The Top 25 Xbox 360 Games." In November 2013, Eurogamer ranked Infinite number twenty-five on its "Games of the Generation: The Top 50" list, while Hardcore Gamer ranked it number twelve on its list of the "Top 100 Games of the Generation." That same month, Complex placed Infinite at number twenty on its "The Greatest Xbox 360 Video Games of the Last Generation" list, while PlayStation Universe placed it at number eight on its "The Top 100 Games Of The PS3 Generation" list. In December 2013, PlayStation Official Magazine ranked Infinite number five on its "Greatest PS3 Games – The Best of the Generation" list, and praised its story as "perhaps the best narrative of the entire generation."

Themes Shawn Robertson, the game's lead artist, stated that, despite the several themes the game would explore, the story in the end was not about them. Robertson explained that the themes were there to serve as a backdrop and to frame a "more human-sized" and emotionally resonant story about individuals. He went on to say that, while the "opera-sized story" and "the political turmoil" would serve as the background, the story was ultimately about Booker and Elizabeth.

NO COMMENTARY GAME-PLAY #fru77y Video Games Guide Solo and Coop PLAYTHROUGH Complete Campaign Story 100% WALK-THROUGH Puzzle Solution LET'S PLAY

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