Super Mario 64 Mission in Goldeneye 007

Super Mario 64 Mission in Goldeneye 007

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Published on ● Video Link: https://www.youtube.com/watch?v=3NpXFhyTpLA



Super Mario 64
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Duration: 16:00
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In this video I check out "GoldenEye With Mario Characters" made by StupidMarioBros1Fan.

StupidMarioBros1Fan Channel / Download link
https://youtu.be/UWOg4sEZmXk

This rom hack was played on an everdrive 64 and recorded using a GV-USB2.

Additional Credits & Info
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Created by StupidMarioBros1Fan with help from Graslu00, Carnivorous, Sogun and Wreck.

Tested on Emulator and Console by both StupidMarioBros1Fan and Graslu00.

v2.001 Changelog included in download as a lot of stuff has been fixed, improved & changed.

Description:

This mod replaces all of the characters with ones from the Mario universe along with edited dialog to make more sense with the characters. For example there is no mention of Trevelyan/Luigi's parents being Lienz Cossacks and instead of calling James Bond/Mario the "Golden Boy" he says the "Golden Bro." Other changes include the dialog where Mario meets Natayla/Peach as Mario doesn't straight up say he's a spy to her.
The Briefing is edited to not only replace the names, but also with slightly different text. Not much, but there are small differences. Moneypenny/GoldCoin however actually has some different dialog such as mentioning that there is a girl in the cell next to you for Bunker 2. However the story itself is mainly the same as the original, with all Levels playing out basically the same as the original. Various changes have been made to work better with the new character sizes as well as be a better gameplay experience, with some unused stuff added back in like the various X Themes being in all levels except for Surface 1 because that level doesn't have one. More details and changes are explained in the Changelog.

Characters:
James Bond - Mario
Natayla Simonova - Peach
Alec Trevelyan - Luigi
Xenia Onnatop - Daisy
Arkady Ourumov - Bowser
Boris Grishenko - Yoshi
Dimitri Mishkin - Donkey Kong
Valentin Zukovsky - Wario
May Day - Pauline,
Oddjob - Toad
Jaws - Waluigi
Baron Samedi - Rainbow Bowser, the Powered-Up version of Bowser from Super Mario 64.

Soldiers/Civilians/Scients - Koopa Troopas
Heads are now different expressions to make use of the Random Head system, hats/helmets are replaced with tiny models & Bounding Boxes of 0 because they would get hit first despite being inside the head. Thought about making them sunglasses, but it'd still get hit first before the back of the head did and overall was unfairly annoying.
Mishkin/Donkey Kong is no longer the Defense Minister, that role now goes to May Day/Pauline with Donkey Kong being the Head of Special Forces. This was done to give Pauline a role in the story, as well as explain why the "Great Guards" use DK's body.
Dr Doak is now Oddjob/Toad to give him some sort of role in the story, as a result the idea of Toad "blending in" with the other scientists is ridiculous.

Credits:

Custom/Edited Models by StupidMarioBros1Fan
Models imported into game by StupidMarioBros1Fan
How Tall & How Far Above Ground by StupidMarioBros1Fan
Bounding Boxes by Graslu00 & StupidMarioBros1Fan
Custom POV for Single Player by Carnivorous
Custom POV for Mulitplayer by StupidMarioBros1Fan
Animation Edits by StupidMarioBros1Fan
Custom Portrait Pictures by StupidMarioBros1Fan
Lighting Fixes for First-Person Models by Carnivorous
Rendering Fixes by Carnivorous
Level & Text Edits by StupidMarioBros1Fan
Silver & Gold PP7 3rd-Person models ported from GoldenEye X by StupidMarioBros1Fan
Testing on Actual Hardware by Graslu00
Peach's Castle, Bob-omb Battlefield & Big Boo's Haunt ported to rom by StupidMarioBros1Fan

HUGE Thanks to:

Graslu for Help, Testing and Advice
Carnivorous for Help and Advice
Sogun for the Multiplayer Maps and Advice
SubDrag, Zoinkity, Wreck, Trevor, 00action & others for the GoldenEye Setup Editor
Wreck & Carnivorous for helping me get the Silver & Gold PP7 Pickup models to load in game.
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