Super Mario 64 (Super Mario 3D All-Stars) Part 3
Super Mario 64 Part 3 (Let's Play)
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Super Mario 64 is a 1996 platform game for the Nintendo 64 and the first Super Mario game to feature 3D gameplay. It was developed by Nintendo EAD and published by Nintendo. As Mario, the player explores Princess Peach's castle and must rescue her from Bowser. Super Mario 64 features open-world playability, degrees of freedom through all three axes in space, and relatively large areas which are composed primarily of true 3D polygons as opposed to only two-dimensional (2D) sprites. It emphasizes exploration within vast worlds, which require the player to complete various missions in addition to the occasional linear obstacle courses (as in traditional platform games). It preserves many gameplay elements and characters of earlier Mario games as well as the visual style.
Director Shigeru Miyamoto conceived a 3D Mario game during the production of Star Fox (1993). Super Mario 64's development lasted approximately three years; one was spent on designing, the next two on direct work. The visuals were created using the Nichimen N-World toolkit, with Miyamoto aiming to include more details than earlier games. The score was composed by Koji Kondo. A multiplayer mode featuring Mario's brother Luigi was cut, and rumors spread of his inclusion as a hidden character. Along with Pilotwings 64, Super Mario 64 was one of the launch games for the Nintendo 64. Nintendo released it in Japan on June 23, 1996, and later in North America, Europe, and Australia.
Super Mario 64 is acclaimed as one of the greatest video games of all time, and was the first game to receive a perfect score from Edge. Reviewers praised its ambition, visuals, gameplay, and music, although they criticized its unreliable camera system. It is the bestselling Nintendo 64 game, with more than eleven million copies sold by 2003. Featuring a dynamic camera system and 360-degree analog control, it established a new archetype for the 3D genre, much as Super Mario Bros. did for side-scrolling platform games. Numerous developers have cited Super Mario 64 as an influence. It was remade as Super Mario 64 DS for the Nintendo DS in 2004, and it has been ported to other Nintendo consoles.
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At this time, Akuago66 has 385 views for Super Mario 3D All-Stars spread across 13 videos. Her channel currently has around 4 hours worth of content for Super Mario 3D All-Stars, roughly 1.21% of the content that Akuago66 has uploaded to YouTube.