Super Mario RPG Remake Part 16. Unlocking the underworld. (Normal New Game)
Part Synopsis: Confronted with six doors, four of which need to be passed through to proceed, they're started 1-4. Door 1 involves a three hallway obstacle course needing to be completed in under a certain amount of tries. Done without failing. Door 2 deals with three minigames of different timing.
Struggling with the last, a walkthrough needs to be consulted for the final portion. Door 3 consists solely of halls that consist of enemies to defeat. Tedious, although not straining in terms of difficulty. Door 4 is the exact same. Another one of Bowser's minions stands in the way at the end.
Being manipulated by Smithy, Wizakoopa comes back to his senses once defeated. He allows access to an infinite coin chest for the trouble. In the throne room, a literal Boomer grunt fights the party. He ends up taking himself out from being shamed in the brawl. Shyndelier brings them to the roof. They deal with the giant sword Exor, opening the portal to Weapon World.
Playthrough Information: This is my first time experiencing the remake. I have already played the original Super Mario RPG on original SNES hardware and replayed the version featured on the SNES Mini for the channel as a let's play. I wanted to go through the remake for entertainment purposes. So I'm not referring to this as blind, since I'll be entirely familiar with the story and features of the original.
Anything new for this edition will be unknown to me. I will be playing on Normal difficulty. Any extra additions to the remake will be looked into such as the Boss Rush mode. Other side activities are also open to being covered, although certain specific things may be overlooked for any possible reason. All videos will include commentary and webcam usage, filmed in 1080p. Gameplay shown on Nintendo Switch.
About Game: Super Mario RPG is a Nintendo Switch remake of the 1996 Super Nintendo Entertainment System game Super Mario RPG: Legend of the Seven Stars released worldwide on November 17, 2023. First announced during the June 2023 Nintendo Direct, this remake reimagines the original game in full 3D graphics, mostly maintaining the original characters' designs and proportions. The game's soundtrack has also been rearranged with new orchestration by the original game's composer, Yoko Shimomura. It was developed by ArtePiazza, a studio associated with Square Enix and known for their work on remaking entries in the Dragon Quest series.
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