Super Mario Sunshine Walkthrough 100% HD - 13 Pinna Park Secret Shines
What's up, community, welcome to more of my Let's Play / Walkthrough of Super Mario Sunshine for the Nintendo Gamecube(played on the Switch thanks to Super Mario 3D All-Stars).
Super Mario Sunshine is a 2002 platform game developed and published by Nintendo for the GameCube. It is the second 3D game in the Super Mario series, following Super Mario 64 (1996). The game was directed by Yoshiaki Koizumi and Kenta Usui, produced by series creators Shigeru Miyamoto and Takashi Tezuka, written by Makoto Wada, and scored by Koji Kondo and Shinobu Tanaka. The game takes place on the tropical Isle Delfino, where Mario, Toadsworth, Princess Peach, and five Toads are taking a vacation. A villain resembling Mario, known as Shadow Mario, vandalizes the island with graffiti and leaves Mario to be wrongfully convicted for the mess. Mario is ordered to clean up Isle Delfino, using a device called the Flash Liquidizer Ultra Dousing Device (F.L.U.D.D.), while saving Princess Peach from Shadow Mario. Super Mario Sunshine received critical acclaim, with reviewers praising the game's graphics, gameplay, story, soundtrack, and the addition of F.L.U.D.D. as a mechanic, though some criticized the game's camera and F.L.U.D.D.'s gimmicky nature. The game sold over five million copies worldwide by 2006, making it one of the best-selling GameCube games. The game was re-released as a part of the Player's Choice brand in 2003. Nintendo EPD rereleased it alongside Super Mario 64 and Super Mario Galaxy in the Super Mario 3D All-Stars collection for the Nintendo Switch in 2020. The game takes place on Isle Delfino, a dolphin-shaped tropical island. The island is mainly inhabited by the Pianta and Noki people. Mario sets out for Isle Delfino for a vacation with Princess Peach, her steward Toadsworth, and several other Toads. Upon their arrival at Delfino Airstrip, they discover a mass of paint-like goop. After acquiring the Flash Liquidizing Ultra Dousing Device (F.L.U.D.D.), a water cannon created by Professor E. Gadd, Mario defeats a slime-covered Piranha Plant that emerges from the goop. However, Mario is arrested on suspicion of vandalizing the island with graffiti. As a result, the source of the island's power, Shine Sprites, have disappeared and the island is covered in shadow. After being convicted, Mario is assigned community service to clean up the island and track down the real criminal. Super Mario Sunshine shares many similar gameplay elements with its predecessor, Super Mario 64, while introducing various new gameplay features. Players control Mario as he tries to obtain 120 Shine Sprites in order to bring light back to Isle Delfino and prove his innocence after Shadow Mario steals the Shine Sprites and covers the island in toxic slime. Players start off in the hub world of Delfino Plaza and access various worlds via portals which become available as the game progresses. Similar to collecting Stars in Super Mario 64, players obtain Shine Sprites by clearing a selected mission with a specific objective. Unlike its predecessor, these missions have a more strictly linear order and most other mission Shine Sprites cannot be collected until the previous missions are completed. There are also various hidden areas and challenges across Isle Delfino where more Shine Sprites can be obtained. Throughout the game, players may also find Blue Coins hidden across the island, which can be exchanged for more Shine Sprites in the boathouse at Delfino Plaza.
In this part, I complete the remaining Shine Sprites in Pinna Park.
Shine Sprites:
00:51 Roller Coaster Balloons
06:12 Red Coins in the Cannon
09:05 Red Coins in the Yoshi-Go-Round
13:40 Pinna Park's 100 Coins
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