Super Metroid: X Fusion 1.2 - 100% Normal mode
I've played this game so many times that I've almost memorized all of the items lmao
All I need to do now is to find a better route.
I don't usually upload gameplays, but I really loved this romhack and wanted to share it somewhere lmao. It was definitely worth the 13-year wait. Thank you for your effort Metaquarius :)
I played 1.0 and, ignoring some instakills that come without warning (I'm looking at you, Dessgeega in TRO), the NOC segment before the Varia Suit, and the first attempts at escaping in DMX, it was a very enjoyable experience, Metaquarius promised a Metroid for Veteran players and he delivered, it was really difficult but manageable if you proceeded with caution during the early game.
1.1 improved the damage balance quite a bit and also removed the first instakill in TRO, and 1.2 added several improvements, such as instructions on how to skip the cutscenes at the beginning or the easy mode.
I will definitely be returning to this romhack, just as I do with Subversion and Vanilla SM.
0:00 Title Screen and menu
0:50 Intro Scene
2:15 Sector 0
2:52 Omega Metroid
3:12 Sector 0 - Escape sequence
4:05 Sector 1 SRX - Unsettling silence
4:54 Arachnus
5:15 Morphing Ball obtained
5:31 SRX - power restored
7:35 Bombs obtained
8:18 Main Deck - Dark and desolate area
9:50 Noob Bridge 1 - Jumping while running
10:05 Noob Bridge 2 - Stealth test
10:20 Main Deck - On the way to Sector 2 TRO
10:50 Sector 2 TRO - Overgrown and infested area
13:05 Skill issue 1 - Brain stopped working
13:16 SA-X encounter 1 - Stealth test 2
14:07 Charge Beam obtained
14:58 Zazabi
17:08 Super Jump obtained
19:11 Sector 3 PYR - Extreme heat and lava area
20:50 Skill issue 2 - Bad timing lmao
21:03 PYR - Bubble mountain?
21:54 Crocomire X
24:23 Lv.2 Missile obtained
24:45 Phantomire
25:32 Grappling Beam obtained
29:12 ARC - Quick visit
29:50 Fake Scientist
30:13 Wide Beam obtained
31:10 Sector 3 AQA - Serris on the loose
38:53 AQA - Animal saved
40:46 Serris
41:53 Speedbooster obtained
45:49 Sector 6 NOC - Dark and dangerous environment
47:59 SA-X encounter 2
49:24 Varia Core X
51:30 Varia Suit obtained
52:02 Sector 5 ARC - Extremely cold environment
54:00 Mother Brain?
54:40 ARC - Power restored
56:00 SA-X encounter 3 - Gravity Suit
57:00 Lv.3 Missile obtained
59:39 Power Bombs obtained
59:49 SA-X Encounter 4 - Ambush
1:00:20 SRX - Quick visit and item cleanup
1:03:13 Main Deck - Overgrown reactor silo
1:03:59 Yakuza
1:05:08 Space Jump obtained
1:05:50 SA-X encounter 5 - Trap
1:06:39 TRO - Looking for the source of vegetation
1:09:03 Nettori
1:10:39 Plasma Beam obtained
1:11:10 TRO - Power restored
1:15:57 Skill issue 3 - the worst time to get the timing wrong
1:16:25 SRX - Lower area
1:17:49 Golden Arachnus quick kill
1:18:12 Spike Spawn
1:19:35 Spike Breaker obtained
1:20:56 NOC - Nightmare on the loose
1:24:08 NOC - Power restored
1:26:52 Nightmare
1:28:30 Gravity Suit obtained
1:29:52 Main Deck - Animal saved
1:31:22 ARC - Second visit and item cleanup
1:34:11 Security Robot B.O.X.
1:35:30 Wave Beam obtained
1:35:40 Breaking the glass bridge
1:36:57 AQA - Lower area
1:38:20 Lv.4 Missile obtained
1:39:17 SA-X encounter 6 - High-speed tackle
1:41:17 ARC - Animal saved
1:41:30 AQA - Unlocking the rest of the lower area
1:44:10 Mecha Draygon X
1:46:42 Lv.2 Speedbooster obtained
1:48:21 AQA - Power restored
1:52:48 PYR - Lower area
1:53:43 PYR - Animal saved
1:54:40 Lava trap
1:55:27 Neo Ridley
1:56:39 Screw Attack obtained
1:57:21 PYR - Power restored
1:57:31 Victory lap and final item cleanup
2:15:06 I forgor
2:20:20 Final save
2:21:24 Sector X DMX - Quarantine area
2:23:10 DMX - Omega Queen
2:23:21 DMX - Xenometroid
2:24:09 DMX - Chase sequence
2:26:12 Gadora X
2:26:50 Kraid X
2:27:53 SA-X
2:29:08 Self-destruct activated
2:29:58 Final escape sequence
2:30:48 Karid X is real
2:31:12 Ending