Super Smash Bros. Brawl/Project M Sinking pirate ship code

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. sinking pirate ship [wiiztec]
C0000000 0000000C
3D608059 3D809018
892C0F3B 2C090009
4082003C 3D808155
812C95BC 2C090000
4082002C C1CB82D4
812B82D4 5529653E
2C09042F 41820010
C1EB82D0 EDCE782A
D1CB82D4 D1CC958C
48000010 3D40C1A3
614A1581 914B82D4
4E800020 00000000
045882D0 3C23D70A
the speed of sinking is 3C23D70A(0.01 in float)
credit to spunit262 for the water level address

The water level keeps rising until the ship is completely underwater or the whirlwind comes and picks it up

This is a C0 code which means it runs everytime the code handler does which means the hooktype will effect the speed of the sinking, I recommend use of the VBI hook. AxNextframe is fine if you use it with PM because PM has a code to change the hooktype to VBI after the strapscreen

#brawlcodes #projectmcodes #wiiztecscodes







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There are 47,307 views in 87 videos for Super Smash Bros. Brawl. The game makes up 14 hours of published video on his channel, less than 0.85% of Super Smash Bros. Brawl video content that wiiztec has uploaded to YouTube.