Super Sneaky Master Thief - Let's Play Sly Cooper and the Thievius Raccoonus - Part 1

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Published on ● Video Link: https://www.youtube.com/watch?v=NyJ0Sdw3sU0



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Let's Play
Duration: 30:48
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No one knew I was here except for the cops I guess.

Sly Cooper and the Thievius Raccoonus Playlist: https://www.youtube.com/playlist?list=PLGCpaPrm9CX5TyPnZhMDZAbclsOaJaWLl

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Sly Cooper and the Thievius Raccoonus (known as Sly Raccoon in Europe and Australia) is a platform stealth video game created by Sucker Punch Productions that was released on the PlayStation 2 in 2002. The game was followed by three sequels, Sly 2: Band of Thieves, Sly 3: Honor Among Thieves and Sly Cooper: Thieves in Time. On November 9, 2010, Sly Cooper and the Thievius Raccoonus, as well as its first two sequels, were released together as The Sly Collection, a remastered port of all three games on a single Blu-ray disc as a Classics HD title for the PlayStation 3.

The game focuses on master thief Sly Cooper and his gang, Bentley the Turtle and Murray the Hippo, as they seek out the Fiendish Five to recover his family's "Thievius Raccoonus," a book with the accumulation of all of Sly's ancestors' thieving moves. The game was praised for using a variation on cel-shading rendering, which is used to create a film noir feel, while still rendered as a hand-drawn animated movie, though criticized for being too short.

An upcoming CGI animated film based on the game is set for a theatrical release in the near future. No set release date or year has been confirmed.(I don't think it's ever going to come out.)

Sly Cooper is a third person platforming video game which incorporates stealth elements; as noted by an Official U.S. PlayStation Magazine retrospective, the game "tries to mix one-hit-kill arcade action with Splinter Cell sneaking". The player controls Sly Cooper, the title character, as he moves between each uniquely themed lair of the Fiendish Five and the sub-sections of those lairs, avoiding security systems and the watchful eyes of enemies. While Sly is equipped with a cane to attack his foes, he can be defeated with a single hit, and so the player is urged to use stealth maneuvers and the environment to evade or silently neutralize potential threats.




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