Surviving Mars @ 1000% | part 20: Final sol!
At this point the game is basically sandbox mode.
* Metals: more than I can use
* Concrete: more than I can use
* Precious metals: more than I can use
* Energy: sufficient, and can easily scale
* Oxygen: never really an issue
* Water: easy to get now the Moisture Vapor thing is researched
* Food: more than I can use
* Machine parts: ~10x upkeep
* Electronics: ~10x upkeep
* Polymers: only via trade but easy to get production up
* Can build the towers that clean stuff and null upkeep
The beginning of this play-through was challenging, especially because I could not get extra people from earth. Stealing people from other colonies was a huge boost. Later there where bits where water where scarce and one where I ran out of metal. Once the Moho mine was up, there where no real challenges, and once the power wonder was up, things turned pretty sandbox level.
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